Category:Bleeding

This category is used for the Mutants whose ability is Bleeding.

Most of Zoan Mutants and some others have this ability.

Effect
At the end of its turns, target loses life corresponding to part of the damage of this attack. Wounds don't stack and are reduced by Shield and Curse.
 * If a second Bleeding is applied to a mutant that already has one, the game checks to see which Bleeding is the strongest and keeps that one.
 * "reduced by Shield" means that Bleeding damage will be applied to a shield the same as a regular attack, and not do damage to HP until the shield is depleted.
 * "reduced by Curse" means the Bleeding could inflict lesser damage if it was applied while the user have Curse effect; seeing how the Curse reduces the user's actual damage dealt. This given scheme indicates how it goes:.

Details
For most mutants this ability starts at 20% and increases to 30% at level 25.

This benefits from attack Armaments and critical Armaments since it's based on the actual damage dealt by the attack, getting a critical hit means that the user inflicted a Bleeding of that magnitude.