Armaments

Overview
Armaments are a feature of the game that can be equipped to mutants to enhance their stats and Abilities. They're counterpart to Orbs from the first game but the difference is they can be unequipped without destroying them, however it'll cost specific amounts of either mutacoins or platinums depending on their level in order to unequip them. Like the previous game there are two types of different Armament slots: Basic and Unique. Basic Armament slots can hold either Stat or Ability Armaments while the Unique ones can hold Unique type Armaments only.

Armaments list
{{#tag:tabber|Basic Armaments= {{#tag:tabber|Stats Armaments= Attack= Health= {| class="article-table filterable" style="text-align:center;" !style="text-align:center;" class="unfilterable" |Name !style="text-align:center;" class="unfilterable" | !style="text-align:center;"|Tier !style="text-align:center;"|Price !style="text-align:center;"|Remove Cost !style="text-align:center;" class="unfilterable" |Effects }} }}
 * Level 1 Health
 * (1) Bronze Health.png
 * Bronze
 * 50 Platinums
 * 10k Mutacoins
 * Grants 8% more health to the wearer.
 * Level 2 Health
 * (2) Silver Health.png
 * Silver
 * 100 Platinums
 * 50k Mutacoins
 * Grants 17% more health to the wearer.
 * Level 3 Health
 * (3) Gold Health.png
 * Gold
 * 200 Platinums
 * 500k Mutacoins
 * Grants 29% more health to the wearer.
 * Level 4 Health
 * (4) Platinum Health.png
 * Platinum
 * 350 Platinums
 * 15 Platinums
 * Grants 40% more health to the wearer.
 * Level 5 Health
 * (5) Diamond Health.png
 * Diamond
 * 500 Platinums
 * 35 Platinums
 * Grants 56% more health to the wearer.
 * (5) Diamond Health.png
 * Diamond
 * 500 Platinums
 * 35 Platinums
 * Grants 56% more health to the wearer.